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ServerScriptService is a special area where you can store scripts that should only run on the server. These scripts handle things that need to be secure, like game logic, player data, and interactions between players.
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It keeps server-side scripts organized and secure, making sure players cannot see or change them.
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- ServerScriptService scripts are not replicated to the client. This means clients cannot see, access, or modify these scripts.
- Scripts (Server Script) placed in the Workspace are replicated to all clients. This means that clients can see and interact with these objects and scripts, although they cannot modify their behavior. However, exposing server scripts in Workspace is generally not recommended for security reasons.
- If you need to run scripts in the Workspace, use them for tasks that are safe to expose to clients, such as visual effects or other non-critical functions.