Constraints

ConstraintDescription
RigidRigidly connects two parts, keeping them in a fixed relative position and orientation.
Ball in SocketAllows two parts to rotate freely around a common point, like a ball and socket joint.
HingeAllows two parts to rotate around a single axis, like a door hinge.
PrismaticAllows two parts to slide along a single axis while maintaining their orientation.
CylindricalCombines rotational and sliding motion along a single axis.
UniversalAllows two parts to remain perpendicular.
PlaneConstrains a part to move within a plane defined by another part.
RopeSimulates a rope that can stretch and contract between two points.
RodKeeps two parts at a fixed distance, allowing rotational movement around the connection.
SpringSimulates a spring that can compress and extend between two points.
Torsion SpringApplies torque to align two parts' axes, based on their relative angle and angular speed.
WeldJoins two parts together, maintaining their relative position and orientation.
No CollisionPrevents two parts from colliding with each other.

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