光效

类型

类型详情
PointLight从一个点向所有方向发射光线。
SpotLight以锥形发射光线,适用于创建聚焦光束。
SurfaceLight从一个表面向一个方向发射光线,适用于区域照明。

属性

属性详情
Brightness控制光的强度。
Color设置光的颜色。
Range确定光线的照射范围。
Shadows启用或禁用光线投射的阴影。
Angle定义光束的扩散范围。 (SpotLight 和 SurfaceLight)
Face指定光线发射的方向。 (SpotLight 和 SurfaceLight)
Enabled切换光源的开启或关闭。

光效示例

使用 PointLight

local part = script.Parent 

local pointLight = Instance.new("PointLight")
pointLight.Parent = part

pointLight.Brightness = 2 -- Controls the intensity of the light
pointLight.Color = Color3.fromRGB(255, 255, 255) -- White light
pointLight.Range = 16 -- How far the light reaches
pointLight.Shadows = true -- Enable shadows
pointLight.Enabled = true -- Ensure the light is turned on

-- Function to toggle the light on and off every 1 second
while true do
	pointLight.Enabled = not pointLight.Enabled -- Toggle the light's enabled state
	wait(1) -- Wait for 1 second before toggling again
end
Image 1
Roblox Studio

使用 SpotLight

local part = script.Parent 

local spotLight = Instance.new("SpotLight")
spotLight.Parent = part

spotLight.Brightness = 8 -- Controls the intensity of the light
spotLight.Color = Color3.fromRGB(255, 255, 255) -- White light
spotLight.Range = 16 -- How far the light reaches
spotLight.Shadows = true -- Enable shadows
spotLight.Angle = 90 -- Width of the cone (in degrees)
spotLight.Face = Enum.NormalId.Front -- Direction the light is facing
spotLight.Enabled = true -- Ensure the light is turned on

-- Function to toggle the light on and off every 1 second
while true do
    spotLight.Enabled = not spotLight.Enabled -- Toggle the light's enabled state
    wait(1) -- Wait for 1 second before toggling again
end
Image 1
Image 2
Roblox Studio

使用 SurfaceLight

local part = script.Parent 

local pointLight = Instance.new("PointLight")
pointLight.Parent = part

pointLight.Brightness = 2 -- Controls the intensity of the light
pointLight.Color = Color3.fromRGB(255, 255, 255) -- White light
pointLight.Range = 16 -- How far the light reaches
pointLight.Shadows = true -- Enable shadows
pointLight.Enabled = true -- Ensure the light is turned on

-- Function to toggle the light on and off every 1 second
while true do
	pointLight.Enabled = not pointLight.Enabled -- Toggle the light's enabled state
	wait(1) -- Wait for 1 second before toggling again
end
Image 1
Roblox Studio

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